Music is a highly popular yet understudied element of adolescents’ media and cultural consumption that functions as an influential agent of socialization. Past work has shown the presence of performance-oriented values in popular music products, …
We conducted a multinational cross-sectional survey in Europe to explore parental attitudes toward the appropriate age for adolescents to receive sexuality education through an app interface. This was delivered via an online survey across Belgium (n …
Initial evidence suggests that need-supportive videogame play can have positive short-term effects on adolescents’ need satisfaction, and may therefore help to promote positive well-being. However, less is currently known about the long-term …
Previous research has mostly correlated screen time with adolescents’ social, cognitive, and emotional well-being outcomes, while overlooking adolescents’ subjective experiences of smartphone use. The present research filled this gap by developing …